Custom Mobs

Deep Dark

  • Spawn Info:
    • Biomes: Any
    • Location: Underground, at Y=32 and lower in light levels 0 to 4
  • Rarity: Rare
  • Drops:
    • 1 Deep Dark Blade (100%)
    • 1 Ghast Tear (100%)
    • 1-2 Diamond Ore (70%)
  • Health: 30
  • Attack: Medium High
  • Defense: Low
  • Specials:
    • Life Steal
    • Blinding Spell

Wild Boar

  • Spawn Info:
    • Biomes: Forest, Birch Forest, Roofed Forest, Mega Taiga
    • Location: Anywhere on the surface only during daytime
  • Rarity: Uncommon
  • Drops:
    • 0-2 Leather (100%)
    • 1-3 Porkchop (100%)
  • Health: 20
  • Attack: Low
  • Defense: Low

(Mini-Boss) Automaton

  • Spawn Info:
    • Biomes: Extreme Hills
    • Location: Anywhere on the surface only during daytime
  • Rarity: Very Rare
  • Drops:
    • 4-8 Iron Blocks (100%)
    • 1 Diamond Block (100%)
    • $250-$500
  • Health: 250
  • Attack: High
  • Defense: High
  • Specials:
    • Pull effect when damaged or dealing damage
    • Lightning
    • 75% projectile damage reduction
    • 50% fire damage reduction

Treasure Slime

  • Spawn Info
    • Biomes: Swamp
    • Location: Anywhere on the surface
  • Rarity: Extremely Rare
  • Drops:
    • 2-4 Diamond Block (100%)
    • 2-4 Emerald Block (100%)
    • 6-12 Iron Block (100%)
    • 5-7 Gold Block (100%)
    • $1000-$3000
  • Health: 100
  • Attack: None
  • Defense: Very High
  • Specials:
    • AOE slowness
    • 50% resistance to all damage

Light Prowler

  • Spawn Info:
    • Biomes: Any
    • Location: On the surface only during daytime¬†and sunny weather
  • Rarity: Common
  • Drops:
    • 1 Light Prowler Chestplate (100%)
    • 2-4 Glowstone Dust (100%)
    • 1-2 Blaze Powder (50%)
  • Health: 20
  • Attack: Low
  • Defense: Medium
  • Specials:
    • Glowing on hit

Lost Miner

  • Spawn Info:
    • Biomes: Mesa
    • Location: Anywhere
  • Rarity: Uncommon
  • Drops:
    • 5-10 Gold Ore (100%)
    • 4-7 Gold Ingot (50%)
  • Health: 22
  • Attack: Low
  • Defense: Low
  • Specials:
    • Increased base speed

Jungle Fever

  • Spawn Info:
    • Biomes: Jungle
    • Location: Anywhere above Y=50
    • Rarity: Uncommon
  • Drops:
    • 1-3 Bone (100%)
    • 1-3 Arrow (60%)
    • 1-2 Nether Wart (100%)
    • 1 Fermented Spider Eye (50%)
  • Health: 20
  • Attack: Medium
  • Defense: Low
  • Specials:
    • Nausea on attack

Hell Scourge

  • Spawn Info:
    • Biomes: The Nether
    • Location: Anywhere below Y=100
    • Rarity: Rare
  • Drops:
    • 1 Scourge Leggings (100%)
    • 2-4 Fire Charge (100%)
    • 4-8 Nether Quartz (50%)
  • Health: 50
  • Attack: Medium
  • Defense: Medium
  • Specials:
    • Weakness on attack
    • Sets player on fire when below 50% HP

(Mini-Boss) Sunset

  • Spawn Info:
    • Biome: Plains, Sunflower Plains
    • Location: Anywhere on the surface during dusk
    • Rarity: Extremely Rare
  • Drops:
    • 1 Sunset Emblem (100%)
    • 10 Sunflowers (100%)
  • Health: 150
  • Attack: Medium
  • Defense: High
  • Specials:
    • Strength above 50% HP
    • Resistance below 50% HP
    • Throws nearby players backwards

Soul Devourer

  • Spawn Info:
    • Biomes: The End
    • Location: Anywhere
    • Rarity: Rare
  • Drops:
    • 1 Devourer Boots (100%)
    • 4-8 Ender Pearls (100%)
    • 1 Ender Crystal (50%)
  • Health: 50
  • Attack: High
  • Defense: Medium
  • Specials:
    • Prevents jumping on attack
    • Fires skull projectiles when below 50% HP
    • Spawns 4 Vexes on death

Condemned Soul

  • Spawn Info:
    • Biomes: The Nether
    • Location: Anywhere on Soul Sand
    • Rarity: Rare
  • Drops:
    • 1 Ghast Tear (100%)
    • 1 Wither Skeleton Skull (10%)
  • Health: 40
  • Attack: Medium
  • Defense: Low
  • Specials:
    • Preferred method of killing is with a bow

Nakhnin

  • Spawn Info:
    • Biomes: Any
    • Location: Anywhere in light levels 0-7
    • Rarity: Uncommon
  • Drops:
    • 1-3 Bone (100%)
    • 4-12 Iron Nuggets (100%)
    • 1 Nakhnin Skull (30%)
  • Health: 100 (20 per stage)
  • Attack: Medium
  • Defense: Medium-High to None
  • Specials:
    • 5-stage enemy, loses a piece of armor whenever it hits 0 HP
  • Credits to Tris for original concept

Snow Sentry

  • Spawn Info:
    • Biomes: Cold Taiga, Ice Plains, Ice Plains Spikes, Frozen River
    • Location: Anywhere during the daytime
    • Rarity: Common
  • Drops:
    • 1-2 Snow Block (100%)
    • 4-5 Snowballs (100%)
    • 1 Pumpkin (50%)
  • Health: 20
  • Attack: Low
  • Defense: Low
  • Specials:
    • Throws snowballs that deal damage to players

Vorst

  • Spawn Info:
    • Biomes: Cold Taiga, Ice Plains, Ice Plains Spikes, Frozen River
    • Location: Anywhere in light levels 0-7
    • Rarity: Rare
  • Drops:
    • 1 Frostbite (10%)
    • 2-3 Packed Ice (100%)
    • 4-5 Ice (100%)
    • 1 Iron Sword (50%)
  • Health: 30
  • Attack: Medium
  • Defense: High
  • Specials:
    • Slowness on attack
    • Wither on attack when below 50% HP

(Mini-Boss) Storm Surge

  • Spawn Info:
    • Biomes: Any
    • Location: Anywhere on the surface during rainstorms
    • Rarity: Very Rare
  • Drops:
    • 1 Axe of Perun (10%)
    • 4-6 Prismarine Shards (100%)
    • 4-6 Prismarine Crystals (70%)
    • 1-2 Raw Fish (100%)
    • 1 Gold Helmet (100%)
  • Health: 100
  • Attack: High
  • Defense: High
  • Specials:
    • Leaps at the player
    • Summons Attack Squids (20 HP each) when at 50% HP
    • Strikes lightning on attack when below 50% HP

Gaisa

  • Spawn Info:
    • Biomes: Extreme Hills, Savanna, Mesa
    • Location: Anywhere at Y=100 and above
    • Rarity: Very Rare
  • Drops:
    • 1 Air Tome (50%)
    • 1-2 Raw Beef (100%)
    • 2 Bones (70%)
    • 2-4 Feathers (100%)
  • Health: 75
  • Attack: Medium
  • Defense: Medium-Low
  • Specials:
    • Uppercut attack
    • Spawns a Nakhnin at 50% HP

Crescent

  • Spawn Info:
    • Biomes: Any
    • Location: On the surface during nighttime on waning and waxing crescent moons
    • Rarity: Very Rare
  • Drops:
    • 1 Crescent Emblem (100%)
  • Health: 80
  • Attack: Medium
  • Defense: Medium
  • Specials:
    • Levitation on attack

Gibbous

  • Spawn Info
    • Biomes: Any
    • Location: On the surface during nighttime on waning and waxing gibbous moons
    • Rarity: Very Rare
  • Drops:
    • 1 Gibbous Emblem (100%)
  • Health: 80
  • Attack: Medium
  • Defense: Medium
  • Specials:
    • Blindness on attack

Tarantula

  • Spawn Info:
    • Biomes: Roofed Forest
    • Location: Anywhere on the surface during sunrise
    • Rarity: Rare
  • Drops:
    • 1 Tarantula Eye (75%)
    • 1-2 Spider Eyes (100%)
    • 2-3 Cobwebs (100%)

Watcher

  • Spawn Info:
    • Biomes: The End
    • Location: Anywhere
    • Rarity: Very Rare
  • Drops:
    • 1-3 Obsidian (100%)
    • 1 Ender Pearl (100%)
    • 1 Watcher Eye (10%)
  • Health: 50
  • Attack: Medium
  • Defense: Medium
  • Specials:
    • Watcher Beam

Hidden Sandman

  • Spawn Info:
    • Biomes: Desert
    • Location: Anywhere on the surface
    • Rarity: Very Rare
  • Drops:
    • None
  • Health: 30
  • Attack: Low
  • Defense: Low
  • Specials:
    • Camouflage

Sandman

  • Spawn Info:
    • Emerges when Hidden Sandman camouflage is broken
  • Drops:
    • 4-8 Sand (100%)
    • 1-2 Cactus (70%)
    • 1 Earth Tome (50%)
  • Health: 40
  • Attack: Medium
  • Defense: Medium
  • Specials:
    • Spawns Living Sand minions

(Mini-Boss) Helios

  • Spawn Info:
    • Biomes: Any
    • Location: In lava at Y=40 and below
    • Rarity: Very Rare
  • Drops:
    • 2-4 Magma Blocks (100%)
    • 4-8 Gunpowder (100%)
    • 2-3 Coal Ore (70%)
    • 1 Magma Cream (70%)
    • 1 Fire Tome (50%)
  • Health: 100
  • Attack: Medium High
  • Defense: High
  • Specials:
    • Ignites player on attack
    • Fires beams when below 50% HP
    • Equips Helios Axe when below 50% HP
    • Immunity to fire, lava, and explosions